Witch Hunter Izana
Dev time: Dec 21, 2022- Aug 31, 2023: 9 months 10 days
Witch Hunter Izana is the second fully released game by Bottled Starlight, an Indie game design company I have worked with for half a decade. It is a story-heavy RPG with a unique battle transform system; you must defeat the enemies before you become one of them!
SPOTLIGHT: THE Voices
While I helped in many areas of the game, such as map and enemy design, my major contribution to the game was managing the voice acting aspects. I was tasked with sourcing the three voice actresses for the game, writing their lines, recording, editing, and normalizing their audio, and implementing it within the battle system. I also worked on the text callout system, writing and editing over 1800 different battle callouts!
Check out the Steam (Must be logged in) and Itch pages below: